![firewatch game wahita firewatch game wahita](https://i.pinimg.com/originals/c3/7c/16/c37c16bf21f8bdf562c767f32299ba1b.jpg)
Then, just as events are threatening to boil over, the truth of the whole mystery drops into your lap with a resonating thud.
![firewatch game wahita firewatch game wahita](https://c4.wallpaperflare.com/wallpaper/189/98/521/minimalistic-2-1-wallpaper-preview.jpg)
I wouldn't have minded if the entire game had remained entrenched in this lonely grind, a slow-paced meditation on the need to get away from modern life and its troubles. But there's something refreshing about a game that revels in it sense of loneliness and embraces its utter lack of focused action. That might not sound all that interesting, especially for gamers who struggle to go 30 seconds in a game without something to shoot at. You just kind of pass the time finding your way, admiring the scenery, and chatting amiably with Delilah. There are some benign everyday tasks to drive things forward (i.e., go investigate someone setting off fireworks, follow a downed phone line to the source of the problem, hike to a drop point to pick up some supplies, etc.) but there's little in the way of action or immediate threat to get the adrenaline up. Meandering to an abrupt endingįor roughly the first half of Firewatch, the in-game days unfurl languorously in a kind of stupor-inducing routine. I found myself agonizing over which response to choose for Henry to make to some of Delilah's quips, eager not to spoil the unique, long-distance camaraderie that develops between them. Henry and Delilah play off of each other beautifully thanks to some sharp, playful writing and lively, natural vocal performances. Delilah is a perfect foil for Henry a warm, sardonic, informative, and gently teasing presence with a mouth like a sailor and a not-too-hidden drinking problem. Your only tangible connection to the outside world is Delilah, a remote boss who exists solely as a voice on an ever-present two-way radio. As such, playing as Henry, you'll go multiple in-game days without seeing another soul up close, usually wandering without even a backing soundtrack to break through the quiet, refreshing stillness and natural beauty. Suffice it to say that a summer job watching for fire hazards from a remote wilderness shack seems perfect for his situation. I won't spoil the miniature choose-your-own-adventure introduction that lays out why Henry needs some time as far away from humanity as possible. Advertisementįirewatch is at its best when it embraces the loneliness of its wilderness setting.
#Firewatch game wahita Ps4#
The only distraction is some frequent animation stutters on the PS4 version of the game. The environment really pops thanks to some stunning use of natural light, which fights through morning haze and late-afternoon sunsets to play beautifully off the ruddy brown rocks, brilliant green trees, and shining waters.
#Firewatch game wahita full#
Every blind corner you turn around can reveal another stunning vista or secluded spot full of natural beauty that will have you reaching for the screenshot button (or the in-game disposable camera you can use to document your journeying). In fact, it's a good way to stumble on some of the game's best scenery. Not that getting lost is such a chore in Firewatch.
#Firewatch game wahita how to#
As such, I'd constantly find myself hiking in one direction (while staring intently at my compass), noticing I had slowly veered off course and then squinting at the map for a minute to figure out how to double back to get onto the correct path. It's easy to meander the wrong way down the loosely defined paths through the game's trees, rocks, and streams. Instead of a mini-map or a bright flashing arrow, protagonist Henry gets a compass and a less-than-detailed paper map that he has to physically hold in front of him to even see where he is (you can turn off the flashing red dot that pinpoints your location on the map if you want to really test your navigation abilities). Getting lost is incredibly easy in Firewatch's intimate sliver of national forest. In fact, by the time I made it to the game's somewhat abrupt end, I found myself wishing I'd had more opportunities to get lost in its detailed, well-built wilderness. Yet I didn't really mind getting lost in Firewatch. Platform: PS4 (reviewed), Windows, Mac, Linux